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Stephanie Ribas
Stephanie Ribas
3D Artist
Florida, United States

Summary

Achieved an Associates Degree of Applied Science in Game Design Creation in 2013 I continued on with my education at Full Sail University to pursue a Bachelors Degree for Game Art. During this time I have done 3D modeling, texturing and lighting for not only classwork but also for the work study program at Full Sail located on campus. In the work study program as a Senior Artist I have created 2D and 3D assets for game development students. Aside from being a student I am also a co-founder of a independent gaming company called Graveworks Interactive. Within my time I have learned other skills such as team work, communication, management and leadership. I plan to further my career as an Environment Artist in the game industry and continue to stay educated on the latest in the industry.

Skills

3D ModelingEnvironment ModelingProp ModelingDigital SculptingHard Surface ModelingUV MappingTexturingPBR TexturingConcept ArtDrawingPhoto-manipulation

Software proficiency

Maya
Maya
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Photoshop
Photoshop
Nuke
Nuke

Experience

  • Modular Artist at Razor Edge Games
    United States of America
    May 2016 - June 2017